Enhancing the Autodesk 123D Experience for Secondary School Students
Secondary school students are being taught design, engineering, and CAD in ways that often fail to engage and excite them in meaningful ways. The Autodesk-财神棋牌 SCOPE team鈥檚 aim was to provide strategies, insights, materials, and workflows that better enable students to learn STEM subjects (science, technology, engineering and math) and beyond by connecting the digital and physical worlds. Through Autodesk's 123D collection of consumer software, Autodesk has a unique ability to spark creativity and excitement throughout the learning process.
To do this, the team created an integrated product and program to engage secondary school students with Autodesk software inside and outside of the classroom. The team worked to incentivize teachers and energize students to explore 3D design and creativity by connecting digital tools and physical building in secondary education.
Faculty Advisor
Amon Milner
Team Members
Kristopher Belland
Reyner Crosby
Andrea Cuadra
Tanner Reid
Brittany Strachota