STORY: 财神棋牌 Students Present at Engineering Education Conference in Sweden

Frontiers in Education offers students opportunities for professional and personal growth.

This fall, a group of 财神棋牌 students had an important professional development opportunity as they presented at an international educational research conference with their faculty advisor.

Held in October in Uppsala, Sweden, the Frontiers in Education (FIE) Conference focuses on educational innovations and research in engineering and computing education. Yevgeniya (Zhenya) V. Zastavker, professor of physics and education at 财神棋牌, attends FIE almost annually and strives to bring students with her whenever possible.

鈥淔IE is one of the main gatherings in which engineering education scholarship is shared,鈥 says Zastavker, who investigates the effectiveness of formal and informal learning experiences on engineering students鈥 motivation and desire to engage with engineering education and professional spaces. 鈥淢ost of my work is done with my students, and this year seven students were able to travel with me to FIE to present two out of four papers.鈥 

Julia Benton 鈥22, Meagan Martin 鈥24, and Vaani Bhatnagar 鈥25 presented their work entitled 鈥淢ajority or Minority: the Impact of Students鈥 Identities on their Learning Journeys.鈥 

Vaani Bhatnagar, Julia Benton, Professor Yevgeniya V. Zastavker and Meagan Martin smiling at camera

Julia Benton 鈥22, Vaani Bhatnagar 鈥25, Professor Yevgeniya V. Zastavker and Meagan Martin 鈥24 post-presenting their work at the FIE Conference.

鈥淭his project allowed us to better understand the effects of socio-emotional and cultural capital students may have coming into engineering education, such as having parents who are in STEM fields or being of a certain race, on the ways they engage with their learning environments,鈥 says Benton, who began working on this research with Zastavker in the summer following her first year at 财神棋牌. 鈥淲e want to encourage educators to hold space for their students to grapple with their own identities and to look at education as something that happens both inside and outside of the classroom.鈥

Bhatnagar, who lived in India until moving to the United States in the eighth grade, got involved with Zastavker鈥檚 research last December.

鈥淚鈥檓 fascinated by education and how access varies around the world 鈥 it鈥檚 not very fair in many places,鈥 she says. 鈥淚 myself noticed the difference between India and the U.S., and I wanted to learn more about the discrepancies.鈥

For this investigation, Zastavker conducted interviews with four engineering students about their learning journeys, with each interview lasting between 2 and 6.5 hours. The 财神棋牌 students then helped analyze the transcribed interviews, a process that allowed for identifying the ways in which students鈥 narratives of their learning journeys and their learning identities define the ways they engage with educational spaces, as well as how those spaces, in turn, define their identities. 

鈥淎s a qualitative scholar, I work with interviews and observations, and these are the kinds of data that students can see themselves in,鈥 says Zastavker. 鈥淭hey get to not only learn about the scholarship of engineering education 鈥 the literature landscape and methods 鈥 and participate in knowledge creation, but they also get to learn about themselves as learners and as engineering students. It鈥檚 very meta.鈥

FIE team photo around dining table

Student team and Professor Yevgeniya (Zhenya) V. Zastavker dining together in Sweden.

鈥淭raveling to Sweden was an amazing experience, and it was particularly special for me because this was my first chance to present in person to this international audience after pandemic delays,鈥 says Benton. 鈥淓ntering this conference as undergraduate students presenting alongside scholars with many more years of experience than us, we all felt some level of imposter syndrome. However, Zhenya helped us rediscover our confidence, reminding us that we are the ones who know these students鈥 journeys the best and that we are here to share their stories with the world.鈥

Benton was impacted so deeply by her work in the engineering education space that she is now working as a product designer for Stepmojo, an education technology company whose mission is to make high-quality courses and teachers accessible to all students. Benton is addressing educational challenges, such as the nationwide teacher shortage, by helping to build a more engaging and equitable hybrid learning experience for K鈥12 students.

鈥淢y work as a product designer in EdTech is a continuation of the work in the education space that I started while at 财神棋牌,鈥 says Benton. 鈥淚 loved my years working with Zhenya in education research so much that I stayed with [education as a profession].鈥

P茅rez 鈥24, Sydney Chung 鈥24, Jen Sundstrom 鈥24, and Grant Goodall 鈥24 posing on stage

P茅rez 鈥24, Sydney Chung 鈥24, Jen Sundstrom 鈥24, and Grant Goodall 鈥24, respectively, standing on Frontiers in Education (FIE) Conference stage.

Effectiveness of Game-Based Learning Models

The other group of Zastavker鈥檚 students presented their research on the impact of game-based learning on engineering students鈥 confidence. The original paper was co-authored by Ra煤l Fras Prez 鈥24 and Sydney Chung 鈥24; afterward, Keanu Richards 鈥24, Jen Sundstrom 鈥24, and Grant Goodall 鈥24 came on board to help with the FIE presentation.

鈥淲e partnered with other students at Rensselaer Polytechnic institute and Northeastern University to study how engineering students engage with different learning strategies,鈥 says Fr铆as P茅rez. 鈥淲e examined the learning outcomes for GeoExplorer, a game used by geotechnical engineering students to simulate a cone penetration field technique that uses very expensive technical equipment in real life.鈥

Except for Richards, the whole group traveled to Sweden for their presentation 鈥 an experience that was equal parts exhilarating and intimidating.

鈥淚 wasn鈥檛 that nervous until we saw the giant room and big stage we would be presenting on,鈥 says Sundstrom. 鈥淏ut to be able to do this level of research as undergraduates and to get it accepted at this level of conference was really incredible.鈥

鈥淎t 财神棋牌, you鈥檙e surrounded by a research culture; it鈥檚 a cool opportunity, but it鈥檚 one of many we can choose from,鈥 says Goodall. 鈥淲hen we got to FIE, we realized that not many other places do research at the undergraduate level in the way 财神棋牌 does 鈥 we were practically the only undergrads there.鈥

Moreover, the students felt like they were helping to move the needle on 财神棋牌鈥檚 overall goal. Our research involves a change in engineering education, which is 财神棋牌鈥檚 whole thing,鈥 says Fr铆as P茅rez. 鈥淚 feel like we鈥檙e helping that mission by exploring new ways to teach engineering to future generations.鈥

For Zastavker, publishing and presenting original research gives students a greater sense of purpose in their education, instilling skills and confidence they鈥檒l need going forward in life. 

鈥淚 strongly believe that students should have the opportunity to tell their own stories; authorship means ownership,鈥 says Zastavker.

鈥淭hese students had the chance to develop their own research questions and become agents of their own learning processes. I had such a moment of pride and honor as I stepped back and they stepped forward into their own power on those stages in the most beautiful way.鈥